Games

Inocciduous game concept

This is a passion project that I'm making using unity with the Full Time Game Dev course. You as the player need to pick up the experience points and abilities dropped by enemies (or allies). When another creature picks it up before you do they get the benefits instead of you. In order to become powerful in the game you need to kill everything and everyone. I want to see how quickly people become greedy for power and sacrifice allies to get it.


Concept

Pushing object and magnetic pickup

Obsidian notes

I’ve really gotten used to keeping track of everything with Obsidian notes. It's a quick and easy way to just keep typing and linking different documents to each other just by using brackets.

Concept

Enemies picking up and learning abilities

Inspiration / mood board

This is my messy inspiration board, sometimes it helps to just throw everything against a wall and see what sticks. This is just a collection of ideas, story beats and concept arts that I love.

Networking4all Brand & Web Design

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Networking4all Brand & Web Design

Here you can find part of the journey of how the Networking4all brand got updated and also see my process from start to finish. From concept to first draft to development.

Story++ Ebook Design

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Story++ Ebook Design

Story++ is a personal project to make an automatic system using Unity's game engine to give book characters colored names, profiles, map positions, items and more.